Late response but i believe it is a dupe issue post of https://github.com/OregonCore/OregonCore/issues/1630
thus related to the brazier. i did this
DELETE FROM `gameobject_template` WHERE `entry`=185968;
INSERT INTO `gameobject_template` (`entry`, `type`, `displayId`, `name`, `castBarCaption`, `faction`, `flags`, `size`, `data0`, `data1`, `data2`, `data3`, `data4`, `data5`, `data6`, `data7`, `data8`, `data9`, `data10`, `data11`, `data12`, `data13`, `data14`, `data15`, `data16`, `data17`, `data18`, `data19`, `data20`, `data21`, `data22`, `data23`, `AIName`, `ScriptName`) VALUES (185968, 8, 7403, 'Brazier', '', 0, 0, 1, 4, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '');
Data2 had a value of 2048 which seems super odd as i added all the value together from TC Wiki and couldn't reach this number. Thus i saw no reason to have it there. I've been logged out at shattrat (cuz that's where the Brazier is) for nearly a day now and been running around with another character working and haven't experienced a crash.
this is no Blizzlike fix, it may be or it may not be. But it hopefully can get rid of the crash?
i spooked the entire Gameobject ID row and saw nothing else which was suspicious other than Data2 Value 2048