Tidal Charm: Increased chance to be resisted when used against targets over level 60.
src: src/game/Unit.cpp
@@ -2486,6 +2486,19 @@
tmp += resist_chance;
if (roll < tmp)
return SPELL_MISS_RESIST;
+
+ // Tidal Charm: Increased chance to be resisted when used against targets over level 60.
+ if (spell->Id == 835)
+ {
+ if (pVictim->getLevel() > 60)
+ {
+ int32 tmp = pVictim->getLevel();
+ uint32 rand = urand(60, 160);
+
+ if (rand > tmp)
+ return SPELL_MISS_RESIST;
+ }
+ }
// Ranged attack can`t miss too
if (attType == RANGED_ATTACK)